| 
| 
| How to add sound to Xcode project
 How to add sound to Xcode IOS project
 
 
 How to add sound to Xcode project. This how to start and stop music and sound effects in your IOS Xcode project.
 
 
 
 Add Sound files
 When adding sounds file to your Xcode project, don't forget to check
"Copy items into destination group's folder". In this example, our sound is
called MusicFileOne.mp3
 
 
 
 Add AVFoundation.framework
 To install, go to Build Phases - Link Binary and add AVFoundation.framework.
 
 
 
 Import AVFoundation.framework to .h file
 The code should look like this:
 
 #import <AVFoundation/AVFoundation.h>
 
 
 
 Add this to your .m file
 Copy/Paste this into your .m file
 
 @interface ViewController ()
 
 @property (nonatomic, strong) AVAudioPlayer *audioPlayer;
 @property (nonatomic) BOOL SoundOne;
 
 @end
 @implementation ViewController
 
 - (void)viewDidLoad
 {
 [super viewDidLoad];
 
 self.SoundOne = NO;
 NSBundle *mainBundle = [NSBundle mainBundle];
 NSString *filePath = [mainBundle pathForResource:@"MusicFileOne" ofType:@"mp3"];
 NSData *fileData = [NSData dataWithContentsOfFile:filePath];
 NSError *error = nil;
 self.audioPlayer = [[AVAudioPlayer alloc] initWithData:fileData error:&error];
 [self.audioPlayer prepareToPlay];
 }
 
 
 
 Start Sound
 Add this where you want to start the music:
 
 [self.audioPlayer play];
 self.SoundOne = YES;
 
 
 
 Stop Sound
 add this where you want to stop the sounds
 
 [self.audioPlayer stop];
 self.SoundOne = NO;
 
 
 
 |  | 
 
 | 
 
 
 
 |  |